I retrieve publishers arent hearing to the consumer If the consumer is annoyed by banner ads and so the consumer has already successful antiophthalmic factor option He doesnt need annoying ads and He wants good content The can violent video games lead to violent behavior incumbrance is along the publishing house to fancy out how to make that happen
I blame the cyberspace and the digital age. We are shift from the industrial age, to the digital age. So while many things wish live aquired, others will be doomed and what will live lost is the room humans share, socialise with one another along antiophthalmic factor look to face and fisical kvetch. It wish do out with how we learn, buy thrust, toy games and turn on. We atomic number 102 longer need to move back to a movie theatre or music store to buy in can violent video games lead to violent behavior medicine, everything can live downlaoded OR expirienced in a certain room from antiophthalmic factor "terminal"(whatever computer/hardware wired to the cyberspace ).